Advanced Rifle

Rifle Speed Plates

Used in: Tactical Games

Source: The Tactical Games

60s
Par Time
50 yd
Distance
12
Rounds
1
Reps
12
Total Rounds

Rifle Speed Plates is one of the core Tactical Games stages built around a single transition: standing to prone. Six steel plates sit at 50 yd (46 m), you engage them once each from a single shooting box, then reload while dropping into prone and re-engage each plate from the ground. Twelve rounds, a mandatory reload, and a positional change on the clock.

Set six 20 cm (8 in) steel plates in a single row 50 yd (46 m) downrange, spaced evenly. Mark one shooting box at the near line. Start standing in the box with rifle loaded, at high ready. On the beep, engage each plate with one round from standing. Perform a mandatory reload while transitioning to prone, then engage each plate with one round from prone. Twelve rounds total.

The reload-into-prone is the step athletes drop time on. Running the reload after you have settled into prone wastes seconds you can never get back. Start the reload as you are dropping — feed the fresh magazine while your elbows are still moving to the ground. Track standing split and prone split separately. If your prone hits open up at 50 yd (46 m), the fix is raw prone reps at distance, not more speed. Run the stage cold at the start of a training day to match match-day conditions.

Range Setup

6 steel plates • 30 cm ⌀ • 50 yd / 46 mP1P2P3P4P5P6plate line50 yd / 46 mshooting lineBOXstandingproneSTARTRELOAD + PRONEEND

Setup

6 steel plates, 20 cm (8 in) diameter each, set in a single straight row 50 yd (46 m) from the shooting box.
1 shooting box at the near line.
Rifle: loaded, at high ready.
Gear: full Tactical Games kit (plate carrier, belt, sling, spare magazine).
Start position: standing in the shooting box.

Scoring

Time Plus format.
12 rounds total: 6 standing (1 hit per plate), 6 prone (1 hit per plate).
Score on total elapsed time plus penalties.
Miss on any plate = make-up hit required; time penalty per match rules if not cleared.
Procedural penalty for a skipped mandatory reload or shooting the prone string from standing.

Tips

Start the reload as you are dropping into prone, not after — the ground is not a waiting room.

Progression

Push distance to 75 yd (69 m) or 100 yd (91 m).
Add a weak-side prone pass after the standard prone string.
Run back-to-back for 3 aggregates and score on the slowest time.
From a bag drop (rifle slung, in bag) start position.

Video